Creating and managing entities

This section explains how to create and manage entities and view all existing environments.

Entities represent real-world people and environments and are used to run simulations. You can work with the following kinds of entities:

Entity type
Description

(3D) Environment

The experience environment where interactions take place. Note: In simulation projects, the environment entity represents the virtual space where VHs can interact with each other or the solution. This concept is similar to how in the real world, a physical address or location such as a coffee shop would be the environment where two people could interact, for example, have a conversation.

Virtual Humans (VHs)

Emotionally-driven NPCs based on cloned or augmented psychological profiles of real human users

To understand the concept of entities in detail, see Entities.

You can use the endpoints in the DestinationEntity collection to create and manage entities. You can do the following:

You can also use the GetAll endpoint in the DestinationEnvironment collection to View details of an environment.


Simulation

Last updated

Was this helpful?