Creating and managing entity mapping matrices

Learn about the FeedingEntityMapping endpoint collection, which enables you to create and manage entity mapping matrices.

An entity mapping matrix determines how different Virtual Human (VH) entities can perceive the same event, i.e. the delivery of an action.

For example, when a sound is played, one VH could consider it to be noise, whereas another VH might perceive it as an emergency siren. You can specify how actions impact different VHs differently using an entity mapping matrix.

In this section, an "event type" refers to an action that can be perceived by the different VHs in different ways.

You can use the endpoints in the FeedingEntityMapping collection to create and manage entity mapping matrices. You can do the following:


Creating and managing entitiesWorking with actions and attributes

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