Creating and managing interaction attribute types

Learn about the FeedingInteractionAttribute endpoint collection, which lets you create and manage interaction attribute types.

You can create (feed) actions in your project so that Affective Computing (powered by Virtue) can deliver them to users at the appropriate time based on the configured logics, thereby enabling you to implement personalization through your solutions.

You can sort and classify your actions according to their common characteristics by using attributes.

Similar to how attribute categories are namesakes of the categories of actions that they contain, attributes can also be classified by type, which indicates the type of action they contain.

Depending on the actions they contain, attributes also have the following categories:

Action category
Description
Action types

Content

Delivering content of different formats to users

  • Sound

  • Visual effects

  • Geolocation

  • Acceleration

  • Music

Interactions

Interactions with users that could might or might not require user response

  • Statements

  • Questions

Triggered actions

Actions delivered as a result of an event and that have a tangible impact on an object

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You can use the endpoints in the FeedingInteractionAttribute collection to create and manage content attribute types.. You can do the following:

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